What are the updates for DaVinci Resolve 18.5 Beta (DaVinci Resolve Studio 18.5 Public Beta, DaVinci Resolve 18.5 b)?
|April 16, 2023
|DaVinci Resolve 18.5 Beta 1
|18.5B BUILD 16
|May 3, 2023
|DaVinci Resolve 18.5 Beta 2
|18.5B BUILD 20
Available from the support site.
Based on the article of DaVinci Resolve18.5 Beta (public beta) 1, we will describe the changed contents in the later version. Items that are supported in Beta2 or later will be described as [Supported in Beta2].
Although it is open to the public, please keep in mind that it is a beta version before the official release.
"Please send your comments, suggestions and bug reports to the public beta forum on the Blackmagic Design website."
18.1 → 18.5 is a major update that can be said to be a major version upgrade, and includes many enhancements. The official information lists the following enhancements as an example of the update:
Common to free version and paid version (Studio)
- Improved multi-cut page.
- Support for Blackmagic Cloud Presentations.
- Support for Universal Scene Description-based workflows in Fusion.
- Added a new multimerge node to combine and manage multiple layers in Fusion
- Multiple remote monitoring improvements
- Supports fast backup by timeline.
- Resolve color management per timeline.
- Support for Fairlight edit and mix groups.
Paid version (Studio) only
- Subtitling from audio using the DaVinci Neural Engine.
- Text-based editing using the DaVinci Neural Engine.
- Supports AI-based audio classification.
Changes from Beta1 to Beta2
There are no changes in the release notes, but there is information on the forum that there are 28 bug fixes and 11 improvements or changes. Please check the following article for the translated information.
About DaVinci Resolve 18.5
IMPORTANT NOTICE ABOUT PROJECT LIBRARY MANAGEMENT
DaVinci Resolve 18.5 can access project libraries from DaVinci Resolve 18.1.4, but once created or opened with DaVinci Resolve 18.5, they cannot be opened from versions prior to 18.1.4.
It is highly recommended that you back up your existing (disk-based and PostgreSQL-based) project libraries and individual projects before upgrading.
New in DaVinci Resolve 18.5
Official introduction video
From 16:07 is the explanation of DaVinci Resolve.
Features marked with * are work in progress and may change before final release.
Some things have changed from Beta1 to Beta2.
- Improved multiple timeline display.
- Supports cut timeline subtitles
- Expand the track by clicking on the icon in the track header.
- Option to show clip name and indicator.
- Improved smart indicators and edit point display
- Out-of-sync indicator for edited sync clips.
- Improvements to multiple timeline actions.
- Automatically detect and create captions from timeline audio.
- Execute DaVinci Neural Engine scene cuts on the cut timeline.
- Add audio, video and subtitle tracks
- Splitting and joining adjacent clips
- Ripple option to toggle ripple editing on the main track.
- Add markers and set default marker colors.
- New edit action
- Ability to roll or trim audio to create split edits.
- Alt or Option trim to bypass ripples and add gaps above the main track.
- Trim and extend the start or end of the edit clip to the playhead.
- Re-sync out-of-sync clips.
- Reorganized toolbar for quick access to view options and editing actions
- You can now access your favorite transitions in the toolbar by right-clicking on a smooth cut.
- Merge cut page track numbers with other pages
- Export the current frame as a still image from the Media, Scene and Edit viewers
- Add new motion graphics effect templates and transitions in Cut & Edit
- Support voice classification by AI [Studio (paid version)]*
- Supports high-speed backup by timeline*
- Supports adding automatic smart bins
- Timeline import and export using OpenTimelineIO format.
- 2x Enhanced Superscale Algorithm*
- Configurable media superscale settings from inspector*
- Metadata panel support for marker subclips*
- Ability to clear in-out ranges for multiple clips.
- Ability to change the start timecode in multiple timeline selections
- You can sort your media storage favorites.
- Support clear recent media history in source viewer
- Support custom pixel aspect ratios in clip attributes.
- Improved proxy linking for clips without timecode.
- Create subtitles from audio using DaVinci Neural Engine* [Studio (paid version)]
- Text-based editing using DaVinci Neural Engine [Studio (paid version)]*
- Ability to add/remove keyframes with keyboard shortcuts
- You can change keyframes during playback on the edit timeline.
- You can export the current frame from the Media, Cut and Edit viewers as a still image.
- You can drag video tracks to reorder them by track index.
- You can stabilize multiple clips selected from the timeline.
- Retime Curve now calls Speed Curve by default.
- Flattened multicam grades are copied to multicam angles*
- Manage render cache across projects*
- You can manually relink lost VFX Connect clips.
- Ability to select all clips under the playhead in Cut, Edit and Fairlight.
- Ability to set key shortcuts for timeline display options and volume control.
- Allows for smoother video updates when the system cannot play in real time*
- Improved text wrapping for caption previews in the Subtitles inspector.
- The timecode display window now shows a preview of timecode entries.
- The "Export Edit Index" action is now part of the Edit Index options.
- Support for importing Universal Scene Descriptor (USD) files*
- Introducing the USD toolset for managing USD assets
- Supports USD Hydra based renderers including Storm
- New multimerge tool for compositing multiple layers*
- Supports native AI-based depth map tools [Studio (paid version)]
- Clean Plate with GPU acceleration.
- Anaglyph with GPU acceleration.
- Up to 3x faster rendering when using the Fusion splitter tool.
- You can search in the Media Pool for Clips and MediaIns on the Fusion page.
- Saver for Fusion now supports OpenEXR DWA compression
- Support for BMD Film Gen 5 in Fusion's CineonLog tool
- Support for previewing individual shape tools
- Added project settings option to disable tonemapping in Fusion conversions
- Resolve color management per timeline*
- Supports Magic Mask's matte finesse post filter control.
- Camera RAW changes for each clip can be undone.
- Ability to set compositing mode on collector nodes.
- Support for marker overlays and annotations in the viewer*
- Support for displaying missing LUTs as viewer overlays*
- Ability to manage missing LUTs from LUT manager*
- You can now sort stills, LUTs and PowerGrade albums in the gallery.
- Spatial Resolve FX DCTL effects are now included in generated LUTs.
- Gallery stills now automatically update in the background in multi-user projects.
- Improved highlight mode behavior during HDR grading*
- Vivid HDR trim metadata can now be copied and pasted between clips.
- Improved performance when grading HDR footage
- Up to 2x faster spatial noise removal for Apple silicon
- Improved Magic Mask tracking and cache management
- Support for Dolby Vision control on DaVinci Resolve Mini panels
- Support for color warper control on the DaVinci Resolve Mini panel
- External matte node labels now default to the matte file name.
- Node labels are now preserved when converting to shared nodes.
- Supports Leica L Log color management
- Color space and gamma options are now organized by vendor.
- AI-based Resolve FX Relight for adding virtual lighting [Studio (paid version)]*
- Invert Effect option in Resolve FX Glow for darker glow effects
- Option to export analysis result of Resolve FX Flicker Addition as alpha channel
- Resolve FX Color Transform Color Space Swap Feature
- Better handling of blanking in Resolve FX depth map analysis
- Improved patch replacer results on patch edges
- Bright area recovery controls for Resolve FX Glow and Light Rays
- Automatic input and output management for Resolve FX grading nodes*
- Dragging a Resolve FX now applies it as a color grading node
- Alt or optionally drag a Resolve FX to create an FX node.
- Added support for smart initialization of OFX alpha mixed states.
- You can now Alt or optionally resize the selection to maintain proportions in Warper and Surface Tracker.
- Beauty, Water Color and Stylize are now up to 2x faster on Nvidia systems.
- Up to 1.5x faster lens blur and aperture diffraction on Nvidia systems.
- Added support for Fairlight edit and mix groups*
- An audio-only option has been added to elastic wave timestretching. *(Notation changed in Beta2)
- Added support for VCA nesting*
- Enhanced support for Dolby Atmos [Studio (paid version)]*
- Support voice isolation in Studio for Linux [Studio (paid version)]
- Added dialog leveler support for Linux.
- Improved preview of muted or soloed tracks and monitor metering.
- You can now set a key shortcut to scroll to the selected track in the Mixer.
- Track solos are now preserved across project sessions.
- Ability to pan the bus
- Ability to select all clips under the playhead in Cut, Edit and Fairlight.
- Ability to specify track and bus monitor sources by track index
- Improved separation of multiple audio [Studio (paid version)]
- Fairlight FX monitor control that allows 3rd party Rewire integration.
- Stream and spot functionality from applications like Soundminer.
- Shift modifier behavior for trimming automation levels with 0.1dB resolution
- Supports Blackmagic Cloud Presentations.
- Sign in to TikTok and upload videos directly from DaVinci Resolve*
- Improved remote monitoring [Studio (paid version)]*
- Supports remote monitoring from Mac OS.
- Improved Mac OS client with support for more formats.
- New iOS client for monitoring on iPad and iPhone.
- Support for connecting clients using Blackmagic ID.
- Supports streaming to multiple clients
- You can view the stream on your computer display.
- Supports HDR stream monitoring
- Ability to upload new versions to Dropbox Replay [Studio (paid version)]
- Rocky Linux 8.6 based installation environment for DaVinci Resolve*
- You can now play faster from the Advanced panel by pressing the play button multiple times.
- DRT export now includes groups and shared nodes.
- DRA project archives can now include VFX Connect media.
- Optimized Blackmagic Cloud project library connection*
- New vertical resolution timeline and project defaults to full frame with crop.
- Added speed warp to default motion estimation mode in project settings.
- Show analysis speed in stabilization, scenecut and other progress dialogs.
- Added quick export icon to edit and color pages
- General performance and stability improvements
Scripts and APIs
- A scripting API that supports importing and exporting DRT and DRB files.
- Supports loading databurn presets via scripting API
- A scripting API to get node labels is supported.
- Scripting API support for applying ARRI CDLs and LUTs to clips.
- Scripting API support for querying and setting clip enable state.
- The encoding API now lists the containers supported by the selected codec.
- You can now specify data and video ranges in the encoding API.
- Supports Blackmagic RAW SDK 3.0
- Support for rendering JPEG and PNG image sequences. (Notation changed in Beta2) (Reference: Supports rendering of GIF, JPEG, and PNG image sequences. Beta1 description)
- Support for rendering animated GIF clips
- Support for decoding AC3 audio on Linux
- Ability to decode LogC3 ARRI clips as LogC4.
- Support for raw control of Sony XAVC clips.(Notation changed in Beta2)
- Added ability to load MKV chapters as media markers
- You can export timeline markers as MKV chapters.
- Hardware accelerated decoding of VP9 in Resolve for supported Nvidia cards.
- Up to 50% faster encoding for Sony XAVC 420 8-bit clips
- Supports AV1 decoding from MKV and WEBM clips
- Supports FFV1 format encoding and decoding
- MKV clips support ProRes, AV1, H.264, H.265, MP3, and AAC encoding* (Notation changed in Beta2) (Reference: MKV containers support ProRes, AV1, H.264, MP3, and AAC encoding) Beta1 description)
- Customizable compression level when rendering ZIP EXR
- Support AV1 hardware accelerated encoding on AMD systems.
- You can use multiple hardware encoders on supported AMD systems.
- Up to 30% faster Apple ProRes hardware accelerated encoding
- Better disk usage estimates when rendering ProRes clips on Apple silicon.
- Quick export rendering now includes active subtitles and data writes.
DaVinci Resolve 18.5 has been designed to keep project libraries compatible with DaVinci Resolve 18.1.4. This made the project library accessible in 18.1.4, but individual projects created or opened in 18.5 are no longer accessible in 18.1.4.
Before opening a project in 18.5, it is recommended to do an individual backup of the project as well as a full backup of the project library.
Mac OS minimum system requirements
- macOS 12 Monterey
- 8GB system memory. 16GB when using Fusion
- Blackmagic Design Desktop Video version 12.0 or higher
- Integrated GPU or discrete GPU with 2GB or more VRAM.
- Metal or OpenCL 1.2 capable GPU.
Windows minimum system requirements
- Equipped with Windows 10 Creators Update.
- 16GB system memory. 32GB if using Fusion
- Blackmagic Design Desktop Video 10.4.1 or later
- Integrated GPU or discrete GPU with 2GB or more VRAM
- A GPU that supports OpenCL 1.2 or CUDA 11.
- NVIDIA/AMD/Intel GPU driver version – as required by your GPU.
Linux minimum system requirements
- Rocky Linux 8.6 or CentOS 7.3
- 32GB system memory
- Blackmagic Design Desktop Video 10.4.1 or later
- Discrete GPU with 2GB or more VRAM
- A GPU that supports OpenCL 1.2 or CUDA 11.
- NVIDIA/AMD driver version – required by GPU.
(Detailed description of each function at the back of Readme.)
Support for DaVinci Neural Engine-based audio classification of media pool clips [Studio (paid version)]
If you right-click a clip in the Media Pool to access the Audio Classification submenu, an audio classification category (Dialog, Effects, Music), and effects subcategory is automatically assigned to the Audio Metadata pane.
Categorization makes editing choices much faster when reviewing unfamiliar material, as there is no need to audition and identify source files. Analyzed dialogue, music and effects now have a new 'Collection' bin for quick access to categorized sounds.
Supports high-speed backup by timeline
Local, network, and cloud project libraries can now automatically back up modified timelines locally for both collaborative and non-collaborative projects. Similar to project backups, you can enable timeline-based backups. Timeline backup can be enabled from the user settings "Project Save and Load". When enabled, timeline backups will be created at the specified intervals and exported to the location of your choice. Users can view and restore backed up states from the media pool timeline context menu.
New 2x Enhanced superscale algorithm.
Powered by the DaVinci Neural Engine, Superscale features a new 2x Enhanced mode that delivers 2x output in extremely high quality. This new mode also offers sliders to adjust noise reduction and sharpness. The user can select the "2x Enhanced" mode from the clip's attributes or the inspector.
Ability to set media superscale settings from the video inspector.
In addition to clip attributes, you can access media superscale settings from the video tab of the inspector.
Metadata panel support for marker subclips in the media pool.
Metadata panel now supports marker subclips in the media pool. Selecting a marker subclip in the Media Pool lets you edit its name, notes, keywords, and color in the Media Metadata panel.
You can now create DaVinci Neural Engine-based subtitles from audio. [Studio (paid version)]
English timeline audio can now be parsed to automatically transcribe and generate text captions into new subtitle tracks. This feature can be accessed on the Edit Timeline using Auto Caption from the Timeline menu.
Equipped with the DaVinci Neural Engine, text-based editing is now possible. [Studio (paid version)]
You can select one or more clips in the Media Pool and click the Transcribe Audio button in the Media Pool header, or select it from the clip's context menu. This action transcribes the audio and displays the transcription dialog. The dialog allows you to select text, add markers and insert matching media into the timeline for editing.
A flattened multicam grade is copied to the angle.
Flattening a multicam clip automatically applies the color grade applied to the multicam to the angles, preserving color grade and effect changes.
Ability to manage render caches across projects.
There is a new Render Cache Management window that allows you to easily view and manage the size of cache data for various projects across all project libraries. This cache manager can be accessed from the "Clear Render Cache" option in the "Playback" menu.
Smoother image update when real-time playback is not possible.
The editing timeline's playback engine has been greatly improved, especially for high-volume clips and low-performance systems. Previously, video updates could be extremely choppy if the system was underpowered. Video updates are smoother and audio plays in real time.
Supports Fusion's USD-based workflow.
The Universal Scene Descriptor USD Framework is a set of open standards for interacting, describing, storing and interpreting 3D scene information in a common collaborative format. It also defines host/client interfaces for standard plugins, renderers (including our own in-the-box Storm GPU renderer), and other frameworks.
DaVinci Resolve and Fusion can import USD (.usdc, .usdz, .usda) 3D information including geometry, lighting, cameras, materials and animation. A new set of USD tools has been added to Fusion, allowing users to manipulate, relight and render these USD files. Fusion's new USD toolset includes:
- uCylinder Light
- uDisk Light
- uDistant Light
- uDome Light
- uRectangle Light
- uSphere Light
- uImage Plane
A new multi-merge tool to combine and manage multiple layers.
Multimerge can connect and manage multiple foreground sources as a composite layer stack. From the inspector you can customize layers, toggle layer visibility, and rename layers. Each foreground layer has its own controls, allowing you to change individual properties such as position, size, and application mode. Users can also right-click on a layer to split a multimerge (creating a layer above the selection and a new multimerge), with the option to go to the connected tool.
Resolve color management per timeline.
Timelines using custom settings can now override color management settings on a per-timeline basis. This allows you to set independent timeline and output color spaces and other color management properties for each timeline. Existing custom timelines are automatically initialized to the project's color management settings.
Added support for marker overlays and annotations in the viewer.
Color viewer now supports timeline and clip marker overlays and annotations. Enable marker overlays from the 3-dot options menu menu. Annotation tools now appear in the toolbar when you select annotation mode from the viewer. Drawing an annotation on a frame without a marker creates a new timeline marker.
Added support for displaying missing LUTs as viewer overlays.
Clips with missing LUTs no longer display the missing LUT warning dialog. Instead, the viewer will show an overlay in the lower right corner of the screen showing the name of the LUT if one LUT is missing, or the names if multiple LUTs are missing. This allows you to quickly preview missing LUTs without interruption. Multiple missing LUTs can be viewed and managed from the Missing LUTs tab in the LUT Gallery.
Ability to manage missing LUTs from the LUT manager.
The LUT Gallery shows a new "Missing LUTs" tab if one or more LUTs are missing in the specified timeline and project. This allows you to see the list of missing LUTs and manage them accordingly.
Improved highlight mode behavior when HDR grading.
Improved highlight mode behavior on the Color page when grading with HDR tools. Highlight mode now merges the keyer and alpha with the last used HDR zone.
AI-based Resolve FX Relight can now add virtual lighting. [Studio (paid version)]
Powered by the DaVinci Neural Engine, the new Relight lets you place virtual light sources in your scene after you shoot.
Users can add Relight nodes to generate scene surface maps and define virtual light sources. Light sources can be directional, point, or spotlights, and can be adjusted with color, surface softness, and specularity controls. Light intensity information is placed in the alpha channel and can be used with Resolve's existing grading tools.
If you add multiple lights, you can generate a surface map and output the result in the first Relight node, and connect inputs for additional Relight lights from the key outputs. You can also use the matte input. You can freely manipulate each light source while using the cached surface map, resulting in better real-time performance.
Automated input/output management for Resolve FX grading nodes.
Resolve FX plugins applied in a Color Grading node now automatically configure the inputs and outputs that the plugin requires and produces. This eliminates the need to drag these plugins as separate FX nodes. Additionally, Resolve FX plug-ins dragged into an empty area of the node graph area now create a color grading node with the effect applied. Optionally drag the plugin into the node graph area to create an FX node.
Added support for editing and mix groups in Fairlight.
Edit and Mix Groups allow you to group related tracks or mixer channels together so that mix automation or editing operations can now be performed on all group members. Groups can be nested (smaller groups within larger groups) or temporarily suspended, allowing you to quickly switch focus from individual tracks to smaller trackgroups to larger groups. The Edit Timeline lets you draw and edit automation across multiple grouped tracks at once. You can choose which attributes you want to group by edit, mix automation, record enable, solo, mute, etc.
An audio-only option has been added to elastic wave timestretching. (notation changed in Beta2)
A new voice-centric pitch shifting option can be selected when applying elastic waves to a clip. Right-click the clip you want to retime and select Elastic Waves, Voices. You can still choose the existing General Purpose algorithm for non-voiced clips.
Support for VCA nesting.
VCAs can now be assigned from the mixer to other VCAs.
Enhanced Dolby Atmos support. [Studio (paid version)]
For Dolby Atmos monitoring, this update added 9.1.6 and 5.1.4 formats and added support for personalized HRTF binaural rendering. Other additions include Atmos re-rendering, 5.1-based real-time loudness metering, and support for 96Khz master files.
Streaming and spot playback from applications such as Soundminer is possible.
Users can use an external sound effects database application like Soundminer to define selections or entire sound effect clips and spot them on the Fairlight timeline. Media are placed in dedicated bins.
You can use your own audio setup to monitor Resolve or an external application separately, but use the Soundminer AU monitor plugin (Mac) or Rewire for full monitoring of Fairlight mixes and routing effects in real time You can do.
You can now sign in from DaVinci Resolve and upload videos directly to TikTok.
Users can now upload videos directly to TikTok. Sign in to TikTok from the "Internet Accounts" tab in DaVinci Resolve's System Preferences. Once signed in, you will be able to upload directly using TikTok's distribution page and quick export presets.
Improved remote monitoring [Studio (paid version)]
DaVinci Resolve Studio 18.5 enhances remote monitoring and adds many features.
Users can now initiate remote monitoring connections using their Blackmagic ID and session code. You no longer have to deal with IP addresses and port forwarding when starting a session. You must sign up and log in with a free Blackmagic ID to use this feature.
To start a remote monitoring session, select Remote Monitoring from the Workspace menu, log in with your Blackmagic ID account, select a codec and bitrate, and select Start Session. Share the session code with the client and initiate the connection. After accepting a connection from the session window, the client will be able to see the video output stream.
DaVinci Resolve Studio supports simultaneous streaming to multiple remote monitoring clients. The bandwidth used depends on the number of client connections. Insufficient bandwidth affects playback quality on all clients.
Clients can monitor the stream using the native window of the DaVinci Remote Monitor app on any computer display on any Mac, Windows or Linux system with DaVinci Resolve Studio installed.
You can now start and run monitoring sessions in DaVinci Resolve Studio on Mac. Windows and Linux systems still require a compatible NVIDIA GPU and supporting drivers to start or view a monitoring session. Mac, Windows and Linux remote monitoring apps require a licensed version of DaVinci Resolve Studio on the same machine.
The codec and profile selected in DaVinci Resolve Studio must be supported on the client machine for this feature to work.
With the final release of DaVinci Resolve Studio 18.5, we are introducing the DaVinci Remote Monitor app for iPhone and iPad, allowing you to use your device as a remote monitoring client.
Remote Monitor uses WebRTC to initiate connections between DaVinci Resolve Studio and multiple clients. However, in restrictive network environments, session initiation may be blocked and a VPN may be required. A wired connection is recommended for best performance.
Rocky Linux 8.6 based installation environment for DaVinci Resolve.
Users looking for a standardized Linux environment can download the new Linux ISO as described in the Linux Installation Instructions note of the DaVinci Resolve Linux Installer.
Optimized Blackmagic Cloud project library connection.
DaVinci Resolve 18.5 has improved performance when connecting to Blackmagic Cloud project libraries. From Preferences > General, select the Optimize cloud data traffic option in Project Library and restart the application.
Support for encoding ProRes, AV1, H.264, H.265, MP3, AAC in MKV container. (Notation changed in Beta2) (Reference: ProRes, AV1, H.264, MP3, AAC encoding supported in MKV container. Beta1 description)
Users of supported systems now have access to a wider variety of video and audio formats when rendering MKV files. See DaVinci Resolve's Codec Support Document for supported formats.
Installing DaVinci Resolve software on Mac
Double-click the DaVinci Resolve Installer icon and follow the on-screen instructions. Double-click the Uninstall Resolve icon to remove DaVinci Resolve from your system.
Install the DaVinci Resolve software on Windows
Double-click the DaVinci Resolve Installer icon and follow the on-screen instructions. To remove DaVinci Resolve from your system, select DaVinci Resolve from Programs and Features in the Control Panel, click Uninstall, and follow the on-screen instructions.
Migrating a Legacy Fairlight Project to DaVinci Resolve on Windows
To import legacy Fairlight DR2 projects into DaVinci Resolve, download and install the following utility on your Windows system: downloads.blackmagicdesign.com/DaVinciResolve/Fairlight-Project-Importer.zip After installing Fairlight in DaVinci Resolve You should see an "Import Fairlight Project" option in the menu.
Install DaVinci Resolve Software on Linux.
Double-click the DaVinci Resolve Installer and follow the on-screen instructions. To remove DaVinci Resolve from your system, select the uninstall option after running the installer.
See the latest DaVinci Resolve Configuration Guide for your platform for support details, including certified driver versions for third-party hardware. It is available at www.blackmagicdesign.com/support.
You will also need to download and install the latest Blackmagic Design Desktop Video software for monitoring with Blackmagic Design video hardware. Desktop Video is available at www.blackmagicdesign.com/support.
© 2001-2023 Available from Blackmagic Design Pty. Ltd. All rights reserved. Blackmagic Design, Blackmagic, DeckLink, Multibridge, Intensity, H.264 Pro Recorder and "Leading the creative video revolution" are trademarks of Blackmagic Design Pty.Ltd. Ltd., registered in the US and other countries. Adobe Premiere Pro, Adobe After Effects and Adobe Photoshop are registered trademarks of Adobe Systems. Avid Media Composer and Avid Pro Tools are registered trademarks of Avid. Apple Final Cut Pro, Apple Motion, and Apple Soundtrack Pro are registered trademarks of Apple Computer.
Updated on April 16, 2023. Beta1
Updated May 3, 2023. Beta2
The translation of this article is based on the translation from www.DeepL.com/Translator (free version) and has been partially revised.
May 3, 2023 Reflected the contents of Beta2. Also added link to official vook article